showing 7 games
name | publisher(developer) | year arrow_downward | description | |
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GISH | Halycon Media;GarageGames;Chronic Logic (Cryptic Sea) | 2005 | Life isn't easy when you're a 12 pound ball of tar. You can make GISH sticky, slick, heavy, and somewhat alter his shape to jump, overcome enemies and obstacles. GISH, Gameplay and the environment is entirely based as on physics and are destructible. 57 levels, plus secret levels. There is also a 2 player verses mode in 5 hostile environments. 2 balls of tar can't really hurt each other, but if one of 'em falls into a lake of lava, touches an open flame, or gets squished under a anvil, that's gonna hurt. Requires G3 1GHz, 256MB RAM, 32MB OpenGL card Recomended 4-button gamepad. This game has won multiple awards: 2005 IGF Grand Prize (Seamus McNally Award) 2005 IGF Innovation in Game Design Game Tunnel's Game of the Year Game Tunnel's Adventure Game of the Year Home of the Underdogs Top Dog 2004 IGF Finalist [Zerothis] | labelminimizeminimize |
Clonk Rage | RedWolf Design | 2007 | labelminimizeminimize | |
OpenClonk | GWE team | 2009 | labelminimizeminimize | |
Duke Nukem Forever | Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games) | 2011 | labelimageminimize | |
Minecraft | Mojang | 2011 | labelminimizeminimize | |
LIMBO | Playdead | 2012 | labelminimizeminimize | |
Gunpowder | Rogue Rocket Games | 2015 | labelminimizeminimize |